A day's facilitated workshop where we identify things in our daily lives
that are annoying, problematic, friction-y or otherwise sub-optimal. And
then we make things that address the problem. We could do it from a design
and tech and service angle (separately, as an experiment). Then compare
notes and integrate the teams and their thinking for another cycle of
iteration. At the end of the day we have 12-2 'products'.
From problem to solution
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